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research

selected publications

 
 

I conduct research in the the fields of Human-Computer Interaction (HCI) 

and Child-Computer Interaction (CCI). 

I investigate how people and children interact, learn, reflect, and

create with technology.

 
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Selected publications:

TGILLK photos  (1)_edited_edited.jpg
Reggio Emilia + IMC _ Poster Session _ed
CEED IoT Kit DIS Presentation_edited_edi

Other Publications: 

 
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[1] Marie-Monique Schaper, Rachel Charlotte Smith, Mariana Aki Tamashiro, Maarten Van Mechelen, Mille Skovhus Lunding, Karl-Emil Kjær Bilstrup, Magnus Høholt Kaspersen, Kasper Løvborg Jensen, Marianne Graves Petersen, and Ole Sejer Iversen. 2022. Principles for Teenagers’ Learning About Emerging Technologies and Their Societal Impact: Machine Learning and Augmented Reality in K-12 Education. Available at SSRN 4013380 (2022). 

 

[2]  Ricarose Roque and Mariana Aki Tamashiro. 2022. Making Learning Visible in Constructionist Learning Contexts. In Interaction Design and Children. 69–81. (Best Pictorial) 🏆

 

[3] Maarten Van Mechelen, Rachel Charlotte Smith, Marie-Monique Schaper, Mariana Aki Tamashiro, Karl-Emil Kjær Bilstrup, Mille Skovhus Lunding, Marianne Graves Petersen, and Ole Sejer Iversen. 2022. Emerging technologies in K–12 education: A future HCI research agenda. ACM Transactions on Computer-Human Interaction (2022).

 

[4] Karl-Emil Kjær Bilstrup, Magnus Høholt Kaspersen, Mille Skovhus Lunding, Marie-Monique Schaper, Maarten Van Mechelen, Mariana Aki Tamashiro, Rachel Charlotte Smith, Ole Sejer Iversen, and Marianne Graves Petersen. 2022. Supporting critical data literacy in K-9 education: three principles for enriching pupils’ relationship to data. In Interaction Design and Children. 225–236.

 

[5] Marie-Monique Schaper, Rachel Charlotte Smith, Mariana Aki Tamashiro, Maarten Van Mechelen, Mille Skovhus Lunding, Karl-Emil Kjæer Bilstrup, Magnus Høholt Kaspersen, Kasper Løvborg Jensen, Marianne Graves Petersen, and Ole Sejer Iversen. 2022. Computational empowerment in practice: Scaffolding teenagers’ learning about emerging technologies and their ethical and societal impact. International Journal of Child-Computer Interaction (2022), 100537.

 

[6] Ricarose Roque, Mariana Aki Tamashiro, Kathryn Mcconnell, and Julisa Granados. 2021. Opportunities and limitations of construction kits in culturally responsive computing contexts: lessons from ScratchJr and family creative learning. In Interaction Design and Children. 246–256. (Honorable Mention for Best Paper) 🎖️

 

[7] Junnan Yu, Clement Zheng, Mariana Aki Tamashiro, Christopher Gonzalez-Millan, and Ricarose Roque. 2020. CodeAttach: engaging children in computational thinking through physical play activities. In Proceedings of the fourteenth international conference on tangible, embedded, and embodied interaction. 453–459.

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